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	<title>Tiago&#039;s Weblog</title>
	<link>http://blog.six4rty.ch</link>
	<description>Code &#38; Technology Aficionado - Come for the Flash, stay for more!</description>
	<lastBuildDate>Sat, 24 Jul 2010 16:52:47 +0000</lastBuildDate>
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		<title>AS3: Quickhint: Shared Objects</title>
		<description><![CDATA[Last week while working on the interface for my new upcoming library I needed a way to save some data on the users computer, altough I&#8217;m working with AIR I could easily save an xml or a txt file to the users local computer, but as soon as I would start writing a pure as3 [...]]]></description>
		<link>http://blog.six4rty.ch/2010/07/24/as3-quick-hint-shared-objects/</link>
			</item>
	<item>
		<title>AS3 &amp; Facebook: Uploading Webcam Photos</title>
		<description><![CDATA[Facebook.. Could you live without facebook nowadays? Sometimes I&#8217;m happy when I don&#8217;t get anything on facebook, just to have a bit of peace and quiet of it. Well, nevertheless, I&#8217;m writing this article because I&#8217;ve seen this post on the Adobe Forums by dmennenoh where he asked for the possibilities of using the Facebook [...]]]></description>
		<link>http://blog.six4rty.ch/2010/07/17/as3-facebook-uploading-webcam-photos/</link>
			</item>
	<item>
		<title>AS3: QuickHint: Convert BitmapData to ByteArray</title>
		<description><![CDATA[While writing my next post, about Facebook and Flash development, I noticed that there is something in my post drafts that I haven&#8217;t published yet, so I changed it a bit and here you go. On one of my last posts taking a screenshot with AS3 I&#8217;ve explained how to create a snapshot by using [...]]]></description>
		<link>http://blog.six4rty.ch/2010/07/17/as3-quickhint-convert-bitmapdata-to-bytearray/</link>
			</item>
	<item>
		<title>AS3: Drawing dynamic anchor lines</title>
		<description><![CDATA[Based on this post on the Adobe&#8217;s AS3 forum, I thought  I would create a simple class that takes care of the requested task. The whole idea is basically to draw a line dynamically between 2 displayobjects, on top of it when one object is being dragged the line is redrawn along based on the [...]]]></description>
		<link>http://blog.six4rty.ch/2010/07/13/as3-drawing-dynamic-anchor-lines/</link>
			</item>
	<item>
		<title>AS3: Take a screenshot of any Displayobject</title>
		<description><![CDATA[Ok you want to take a snapshot of a movieclip, sprite, displayobject, shape or just simply the whole stage? That is a simple task to accomplish in AS3. Below a reusable function I wrote while working for one of our clients: private function getBitmapData&#40; target:DisplayObject &#41; : BitmapData &#123; if &#40; bd &#41; &#123; bd [...]]]></description>
		<link>http://blog.six4rty.ch/2010/07/11/as3-take-a-screenshot-of-displayobject/</link>
			</item>
	<item>
		<title>SWFObject &amp; SWFAddress &#8211; compatibility</title>
		<description><![CDATA[Who doesn&#8217;t know SWFObject &#38; SWFAddress? These two JavaScript buddies are the best a serious Flash Developer can have. SWFObject embeds your Flash nicely and browser independent, it has gone a long way and now it&#8217;s even the default publishing method in Flash Builder and Flash Catalyst (not sure about Flash CS5 ), you can [...]]]></description>
		<link>http://blog.six4rty.ch/2010/07/09/swfobject-swfaddress-compatibility/</link>
			</item>
	<item>
		<title>Must have: SWFFit</title>
		<description><![CDATA[During the last project I worked on for ChocolatFrey I had a small problem that was bugging me. with the help of our inhouse stagemanager class where you can define minimum width &#38; height of the stage the flash website always looked good, but as sson as the screen was smaller then the minimum defined [...]]]></description>
		<link>http://blog.six4rty.ch/2010/07/09/must-have-swffit/</link>
			</item>
	<item>
		<title>OSMF &#8211; SpriteElement</title>
		<description><![CDATA[The Open Source Media Framework went live a few weeks ago with it&#8217;s first release 1.0, I already worked with various sprint versions of it, and lately created a final project using OSMF. Something that I was missing was the capability of displaying a Sprite or Text Element inside a Serial- or Parallel-Element. So I&#8217;ve [...]]]></description>
		<link>http://blog.six4rty.ch/2010/06/15/osmf-interactivespriteelement/</link>
			</item>
	<item>
		<title>OSMF is here!</title>
		<description><![CDATA[Yay! the  open source media framework just went into production release 1.0. I&#8217;ve been working with the early betas of OSMF and it just rocks to see such a project going into production state, Flash developers need to constantly build audio/videoplayers ranging from simple video playback to very complex situations like playing multiple video formats [...]]]></description>
		<link>http://blog.six4rty.ch/2010/05/31/osmf-is-here/</link>
			</item>
	<item>
		<title>Megaphone Presentation &amp; Recording</title>
		<description><![CDATA[Below the presentation that Marcel Vogt and me gave on the 34th SFUG Meeting which took place at Publicis on the 20th of April 2010. For further reference or any questions please let me know and I will try to help you out as good as I can. The Connect recording of our session can [...]]]></description>
		<link>http://blog.six4rty.ch/2010/04/22/megaphone-presentation-recording/</link>
			</item>
	<item>
		<title>Adobe Developer Week</title>
		<description><![CDATA[During Developer Week, learn about the Adobe® Flash® Platform, including Adobe® Flex®, Adobe® Flash® Builder™, Adobe® AIR®, Adobe® Flash® Player, and how it integrates with Adobe® Creative Suite® 5 technologies. This weeklong event features free, live webinars presented by Adobe technology experts. See live demos and have your questions answered by the experts during interactive [...]]]></description>
		<link>http://blog.six4rty.ch/2010/04/12/adobe-developer-week/</link>
			</item>
	<item>
		<title>34. SFUG Usergroup Meeting</title>
		<description><![CDATA[The next SFUG (Swiss Flash User Group) takes place on the 20h of April 2010 with the long awaited talk by Sandro about performance tweaks in AS3 and last but not least myself and Marcel Vogt are showcasing two demo apps we built using the the megaphone platform. Topic 1: AS3 Performance Tweaks ( Sandro [...]]]></description>
		<link>http://blog.six4rty.ch/2010/04/12/34-sfug-usergroup-meeting/</link>
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